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Rek Seven
Probe Patrol Project Wildfire
411
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Posted - 2012.09.04 11:11:00 -
[1] - Quote
ISK shouldn't be the main reason for people wanting to move to low/null, they should want to go because there are worthwhile experiences associated with low/null.
However, at present people are able to earn a large amount of isk with very little effort and no real risk. This creates a massive deterrent to moving out of high sec.
I makes more scene to nerf the high sec economy than it does to buff low, null and wormhole space. |

Rek Seven
Probe Patrol Project Wildfire
411
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Posted - 2012.09.04 11:20:00 -
[2] - Quote
Josef Djugashvilis wrote: The good folk in lo-sec and null often say it is the broken 'gameplay' that is the issue.
How would nerfing hi-sec fix the broken gameplay issues?
Where did i suggests that nerfing high sec would automatically buff low sec gameplay?
I do think the gameplay in low sec needs to be improved and expanded on but first, i think high sec needs to be looked at. |

Rek Seven
Probe Patrol Project Wildfire
411
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Posted - 2012.09.04 11:27:00 -
[3] - Quote
Rats wrote:Rek Seven wrote:ISK shouldn't be the main reason for people wanting to move to low/null, they should want to go because there are worthwhile experiences associated with low/null.
However, at present people are able to earn a large amount of isk with very little effort and no real risk. This creates a massive deterrent to moving out of high sec.
I makes more scene to nerf the high sec economy than it does to buff low, null and wormhole space. No, because you cant force ppl to go somewhere they don't want to go... Some ppl like hi sec and while they accept the dangers there, they don't feel like being the main entertainment for bored pvp'ers and greifer alliances (you know who you are) in null and low sec. Everyone needs to take a step back and respect that ppl are different and want different things from Eve. Tal
Who would be forcing you to move out of high sec?
For people like you there is current the no choice. You are even too scared to try life out of high sec or you easily earn enough isk that there is no need for you to look elsewhere.
I'm saying CCP should give you that choice. Either you move out of high, earl a boat load of isk and experience the full game or you stay in highsec and slog your guts out day after day in level 4's trying to get enough isk to get that PLEX every month. |

Rek Seven
Probe Patrol Project Wildfire
411
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Posted - 2012.09.04 11:31:00 -
[4] - Quote
Rats wrote:
Hi sec doesn't need to be looked at till low and null are "fixed", what is it low and null are broken so hi sec should be to ?
I don't consider low sec or null sec to be broken, i consider high sec to be OP.
Please tell me what is "brocken" about low, null. |

Rek Seven
Probe Patrol Project Wildfire
411
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Posted - 2012.09.04 11:34:00 -
[5] - Quote
Rats wrote: Tell you what troll, why dont you check my history before making lame ass comments that don't contribute to the discussion beyond making you look dumb.
I'm no troll, i just think you fail to see the big picture.
I'm more that willing to hear your counter to my arguments if you have a good argument to make. |

Rek Seven
Probe Patrol Project Wildfire
411
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Posted - 2012.09.04 11:35:00 -
[6] - Quote
Rats wrote:Rek Seven wrote:Rats wrote:Rek Seven wrote:ISK shouldn't be the main reason for people wanting to move to low/null, they should want to go because there are worthwhile experiences associated with low/null.
However, at present people are able to earn a large amount of isk with very little effort and no real risk. This creates a massive deterrent to moving out of high sec.
I makes more scene to nerf the high sec economy than it does to buff low, null and wormhole space. No, because you cant force ppl to go somewhere they don't want to go... Some ppl like hi sec and while they accept the dangers there, they don't feel like being the main entertainment for bored pvp'ers and greifer alliances (you know who you are) in null and low sec. Everyone needs to take a step back and respect that ppl are different and want different things from Eve. Tal Who would be forcing you to move out of high sec? For people like you there is current the no choice. You are even too scared to try life out of high sec or you easily earn enough isk that there is no need for you to look elsewhere. I'm saying CCP should give you that choice. Either you move out of high, earn a boat load of isk and experience the full game or you stay in highsec and slog your guts out day after day in level 4's trying to get enough isk to get that PLEX every month. Tell you what troll, why dont you check my history before making lame ass comments that don't contribute to the discussion beyond making you look dumb. Tal
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Rek Seven
Probe Patrol Project Wildfire
411
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Posted - 2012.09.04 11:40:00 -
[7] - Quote
Rats wrote:Rek Seven wrote:Rats wrote:
Hi sec doesn't need to be looked at till low and null are "fixed", what is it low and null are broken so hi sec should be to ?
I don't consider low sec or null sec to be broken, i consider high sec to be OP. Please tell me what is "brocken" about low, null. Access, Sovereignty etc, Killboard stats being more important than actually playing the game, greifers.. need I go on .... Tal
yeah please do go on as i'm not sure how sov and kill board stats affect the little guy in highsec just trying to make some isk.
p.s and please stop signing off with "Tal" that **** is really annoying |

Rek Seven
Probe Patrol Project Wildfire
411
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Posted - 2012.09.04 12:02:00 -
[8] - Quote
Tal, don't bother replying if you have nothing intelligent to say, just stick to calling people who don't agree with you "trolls".
To make it clear to anyone else, i want all parts of eve to be an amazing and fun experience but i currently think high sec holds the game back a little in that it instilled a aversion to risk and as evident in this thread, a scene of entitlement.
I agree with those that say low/null sec needs to be improved gameplay wise to attract people but it is not as simple as saying "they should fix it".
In the short term, i think the best way would be to slightly nerf high sec in the form of isk payouts so that more people would get out there and find better ways to make isk and in turn, discover new ways to play the game. Without such a change, i feel people will be content to stay running level 4's at 100 mil + per hour and afk mining all day, to a degree where they may even overlook the changes that CCP have already made or will be making (FW, Dust) in the future.
http://www.youtube.com/watch?v=_jfFKSIqkvM |

Rek Seven
Probe Patrol Project Wildfire
411
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Posted - 2012.09.04 12:41:00 -
[9] - Quote
I refuse the waste anymore time in this crappy thread going around in circles with this idion Rats.
There was a similar thread (more about low sec than high) a while ago that some of you may wish to reply to: https://forums.eveonline.com/default.aspx?g=posts&m=1740910#post1740910
See you in space o/ |

Rek Seven
Probe Patrol Project Wildfire
414
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Posted - 2012.09.05 12:13:00 -
[10] - Quote
Jaison Savrin wrote:Rek Seven wrote:
If you mean no one is going to give them space for free yes you are correct. You need to do 1 of three things 1 Take space and hold on to it 2 rent space 3 make friends with another alliance and get space but you will have to show up to OPs and put your dues in to stay in said space. Null wants people I think your friends just want a null haven that is completly safe. I have moved to null and back 3 times because of losing space it is a part of the game.
Your point? I live in Null. Well aware. Doesn't stop people who are interested from running into road blocks. They liike PvE and mining. They would do fine in Null but as soon as someone finds out they'd rather shoot their own foot than take their skiff or Raven to a fleet. Well, no one is interested. As for renting... Yeah, that is a good deal.  Either way, I think there are things in Null that a lot of people would like to do but they aren't wanted because they aren't interested in PvP and holding Sov. If Null idiots weren't so aggressive and power hungry then they would be able to go to Null. As it is they're reasonably happy in High-Sec where they can do their own thing without much worry. I wonder just how many people live in High-Sec for those exact same reasons, hmmm.....
I didn't say that. Please fix your post. Put the kettle on errol-á-á |

Rek Seven
Probe Patrol Project Wildfire
414
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Posted - 2012.09.05 13:04:00 -
[11] - Quote
PeHD0M wrote:Solo PVP is DEAD. Fix that. Not everybody wants to join some nerds and listen their mumbling just to be able to play the game.
Reducing the risk of being killed may solve the problem: 1. remove warp scramblers, warp disruptors, warp bubbles\scripts from the game 2. increase the time required to start the warp drives 3. decrease incoming damage from multiple ships (something like stacking penalty)
For example, you will have like 15 seconds to kill a ship, if you fail - it will go away. Simple. In the end, you'll see a lot more pew-pew, because people will have a chance of escape.
People from NPC corps always make the best posts! 
Keep up the fight buddy Put the kettle on errol-á-á |

Rek Seven
Probe Patrol Project Wildfire
416
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Posted - 2012.09.05 15:15:00 -
[12] - Quote
Why do so many people have such a low opinion of them selves to say that if they go to low sec, they would just be easy targets for the pirates?
Are you less intelligent than the pirates? Do you think that low sec dwellers were born with the knowledge of how to avoid a gate camps? They seem me trolling, they hating... |

Rek Seven
Probe Patrol Project Wildfire
417
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Posted - 2012.09.05 16:40:00 -
[13] - Quote
PeHD0M wrote:Because: 1. pve fitted ship vs pvp fitted ship = you lose 2. 1 vs many = you lose 3. non combat ship vs combat ship = you lose 4. bad internet connection = you lose 5. not using meta gaming tricks = you lose Also, if CCP will reduce the rewards in hi-sec then even less players will go to low-sec, because it will be harder for them to recover from the loss of the ship. 
1. Why are you attempting to do pvp in a pve ship? 2. Why don't you scout a gate before you jump in or burn back to the gate if there is a camp? 3. see 1 4. Why are others to blame for you having a bad connection? 5. idk what this means... They seem me trolling, they hating... |

Rek Seven
Probe Patrol Project Wildfire
418
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Posted - 2012.09.05 19:46:00 -
[14] - Quote
Rats wrote:Rek Seven wrote:Jaison Savrin wrote:Rek Seven wrote:
If you mean no one is going to give them space for free yes you are correct. You need to do 1 of three things 1 Take space and hold on to it 2 rent space 3 make friends with another alliance and get space but you will have to show up to OPs and put your dues in to stay in said space. Null wants people I think your friends just want a null haven that is completly safe. I have moved to null and back 3 times because of losing space it is a part of the game.
Your point? I live in Null. Well aware. Doesn't stop people who are interested from running into road blocks. They liike PvE and mining. They would do fine in Null but as soon as someone finds out they'd rather shoot their own foot than take their skiff or Raven to a fleet. Well, no one is interested. As for renting... Yeah, that is a good deal.  Either way, I think there are things in Null that a lot of people would like to do but they aren't wanted because they aren't interested in PvP and holding Sov. If Null idiots weren't so aggressive and power hungry then they would be able to go to Null. As it is they're reasonably happy in High-Sec where they can do their own thing without much worry. I wonder just how many people live in High-Sec for those exact same reasons, hmmm..... I didn't say that. Please fix your post. You keep making arguments then denying you made them ?? Funny that must be everyone else heh... By the way you said you weren't posting in here anymore, as you have decided to go back on that too (although I'm sure you will say you didn't) would you like to answer the questions you where asked and ignored when you flounced out of this thread in a huff  Tal
Try reading the thread properly dude. The guy messed up his quote. Someone else made those comments, not me.
I came back to so which because someone liked my post and i wanted to see what it was.
I will answer any question you have. Please ask away... They seem me trolling, they hating... |

Rek Seven
Probe Patrol Project Wildfire
418
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Posted - 2012.09.05 19:50:00 -
[15] - Quote
Rats wrote:Rek Seven wrote:PeHD0M wrote:Because: 1. pve fitted ship vs pvp fitted ship = you lose 2. 1 vs many = you lose 3. non combat ship vs combat ship = you lose 4. bad internet connection = you lose 5. not using meta gaming tricks = you lose Also, if CCP will reduce the rewards in hi-sec then even less players will go to low-sec, because it will be harder for them to recover from the loss of the ship.  1. Why are you attempting to do pvp in a pve ship? 2. Why don't you scout a gate before you jump in or burn back to the gate if there is a camp? C 3. see 14. Why are others to blame for you having a bad connection? 5. idk what this means... 1 Because your taking part in PVE activities maybe ?? 2 Doesnt always work and gates aren't the only place you can be out-numbered 3 See 1 4 and 5 you can have Tal
He said: 1. pve fitted ship vs pvp fitted ship = you lose
I said: 1. Why are you attempting to do pvp in a pve ship?
and you come back with: Because your taking part in PVE activities maybe ??
what's wrong with you? They seem me trolling, they hating... |

Rek Seven
Probe Patrol Project Wildfire
418
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Posted - 2012.09.05 20:08:00 -
[16] - Quote
What i meant to say was:
"For people like you there is currently no choice. You are either too scared to try life out of high sec or you easily earn enough isk that there is no need for you to look elsewhere." Sorry if i don't proof read every post i make.
I was making a generalised comment about people that are arguing from your point of view. I don't know you personally and i don't care to.
Why don't you stop this petty back and fourth and read what people are saying in this thread and then come back with something constructive. They seem me trolling, they hating... |

Rek Seven
Probe Patrol Project Wildfire
418
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Posted - 2012.09.05 20:28:00 -
[17] - Quote
Rats wrote:Rek Seven wrote:What i meant to say was:
For people like you there is currently no choice. You are either too scared to try life out of high sec or you easily earn enough isk that there is no need for you to look elsewhere.
"I was making a generalised comment about people that are arguing from your point of view. I don't know you personally and i don't care to." Sorry if i don't proof read every post i make.
Why don't you stop this petty back and fourth and read what people are saying in this thread and then come back with something constructive. Like you,  So you made a statement based in no fact, like the rest of your posts. mate again how about you listen to what others are saying and come back with constructive arguments rather than trolling everyone who doesn't agree with you. Tal
I never made any claim to have all the facts. I'm speaking from experience. what is your point? Did you create this thread just to argue with me or are you hoping to get something out of all this?
Please show me one constructive post you have made. They seem me trolling, they hating... |

Rek Seven
Probe Patrol Project Wildfire
419
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Posted - 2012.09.06 10:02:00 -
[18] - Quote
Lord Zim wrote: ... the problem with nullsec right now is that no matter how much we want to build up our infrastructure to the point where we can even begin to compete with (or let alone supercede) hisec, we can't. We're limited by the rules of the sandbox from making an empire in nullsec which would be able to compete with hisec, and as such a vast majority of everyone in nullsec do all their moneymaking, production and stocking up in hisec.
This is not as it should be, the imbalance between high, low and null are too vast in the favor of hisec. Nullsec needs to be released from a lot of the restrictions which currently restrain it, and hisec really does need to have some costs increased.
Interesting...
I have never lived in null sec but i have always wondered why sov holders don't have the ability to change their systems to be more like high sec.
Bear with me...
Lets say that a sov holder could pick ONE system in a region to be a high security market hub (with NPC & player security and gate guns) do you think this might allow null sec industry to thrive?
If not, why not? They seem me trolling, they hating... |

Rek Seven
Probe Patrol Project Wildfire
419
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Posted - 2012.09.06 10:44:00 -
[19] - Quote
Yeep wrote:
You're coming at the problem from the wrong angle. 0.0 industry doesn't need more safety it needs more flexibility, capacity and resources.
I produce Drakes in batches of 20 once every couple of months in Deklein (probably the most active 0.0 market) and it can take weeks for my mineral buy orders to fill (and even then its mostly people jumping in compressed lowends rather than mining them). Once thats done I have the challenge of fetching 4-5 jump freighters full of materials from potentially 3-4 jumps out of my production station (I could limit my buy orders but that'll take another couple of weeks to fill). Then I'm faced with a couple of days wait for one of the 10 manufacturing slots in the station.
Alternatively I could compress minerals in empire and jump them to a 0.0 refinery, reprocess them there and do the 4-5 jumps in my 6 billion isk pinata to my manufacturing station but then I need an empire production chain as well as a 0.0 one and at that point why bother for the 3-5m profit I get selling a drake. I might as well just buy some in Jita and jump them up pre-built.
Or I guess I could whip out a hulk and do some mining but why should I have to do that? Mining is terrible.
For 0.0 industry to thrive we need to de-couple stations from sov so we can have more than one station per system. We need some way of producing our own lowend minerals in a way that is close to the profit produced by highends to encourage people to actually mine them. And we need more production capacity in player built outposts so that production can keep up with the increased number of players in 0.0 (probably more research too but idgaf).
Well CCP are currently working on a POS revamp so lets hope that it alleviate some of the current issues... And i didn't know that you could only have one station per system. That is kind of a ridiculous mechanic.
However, if your current null sec market hub was a safer place to be, don't you think people would then jump in their freighters and fill your orders quicker? Obviously there would need to an intensive for them to do that (e.g. more profit) and someone would probably need to provide a safe jump bride network. They seem me trolling, they hating... |

Rek Seven
Probe Patrol Project Wildfire
419
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Posted - 2012.09.06 11:05:00 -
[20] - Quote
Oh i see.
I did say that i have never lived in low sec so forgive my ignorance.
Thanks for clearing that up and i hope CCP fix the null sec station issue soon. They seem me trolling, they hating... |

Rek Seven
Probe Patrol Project Wildfire
419
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Posted - 2012.09.06 11:20:00 -
[21] - Quote
Frying Doom wrote:ISD Praetoxx wrote:Yeep wrote: Or I guess I could whip out a hulk and do some mining but why should I have to do that? Mining is terrible.
For 0.0 industry to thrive we need to de-couple stations from sov so we can have more than one station per system. We need some way of producing our own lowend minerals in a way that is close to the profit produced by highends to encourage people to actually mine them. And we need more production capacity in player built outposts so that production can keep up with the increased number of players in 0.0 (probably more research too but idgaf).
I can relate to this. Perhaps some sort of 0.0 exclusive mining module that yields far greater amount of lowends mined compared to that mined in highsec? Buff the rorq boosts perhaps or introduce additional mining foreman links to increase lowend yield? Is it against the rules to insult an ISD member by calling them names for suggesting something that would destroy the balance of the games interdependent nature?
Doesn't sound like a bad idea to me, how else are you going to make it better to mine in dangerous areas without either doing something like this or nerfing highsec mining (which is the same thing)? They see me trolling, they hating... |

Rek Seven
Probe Patrol Project Wildfire
419
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Posted - 2012.09.06 12:59:00 -
[22] - Quote
Rats wrote:Lord Zim wrote:Josef Djugashvilis wrote:Not sure how nerfing hi-sec will fix the broken game mechanics of null. There's more broken about the game than just "game mechanics of null", and last I checked, EVE had a lot more isk flowing into it than flowing out of it. Hisec is a huge and volumous market, with a high rate of isk throughput through a variety of different mechanisms. If CCP were to f.ex take more active care of just how much isk they take out of the economy through f.ex sales taxes, by increasing or decreasing this, then they would stand a lot more free to incentivize people into moving their moneymaking chars into nullsec. Currently, there are very, very few incentives to do so, and part of that lies in both the convenience and profitability of hisec. Josef Djugashvilis wrote:But my main point is that insulting the very group of players null sec want to move to their play area, just seems counter productive. My current impression is that if I say "increase hisec taxes" or even "incentivize hisec people to move to nullsec", hisec people seem to take it as some sort of insult. vOv Not an insult at all , its that increasing taxes or nerfing hi sec will not make hi sec peeps move to low or null. You can incentivise ppl to go into low with a carrot , making low and null more attractive, but you can't do it with a stick, nerfing hi sec, as that just get's ppls backs up. Tal
So CCP should buff the null/low sec carrot so that people out in null are earning way more that ppl in high sec? Isn't that essentially the same as keeping null/low the same and nerfing high sec? Instead of paying 350 mil for a plex, you would end up paying 700 mil.
They see me trolling, they hating... |

Rek Seven
Probe Patrol Project Wildfire
419
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Posted - 2012.09.06 13:11:00 -
[23] - Quote
Lord Zim wrote:Not to stomp on someone who apparently gets it, but plexes are currently 507/498,5, not 350. :P
Damn. I better log on my afk mining alt quick  They see me trolling, they hating... |

Rek Seven
Probe Patrol Project Wildfire
419
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Posted - 2012.09.06 13:29:00 -
[24] - Quote
Well we were talking specifically about isk (e.g. tax) but i agree, there needs to be more gameplay reason to be in low null other isk.
p.s glad to the the quality of your posts improving  They see me trolling, they hating... |
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